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Immersive Journalism as Storytelling: Ethics, Production, and Design
I Storytelling
Exploring the immersive journalism landscape
Evolving genres
Start with witness test
From simple to complicated work processes
"Unlike traditional storytelling"
Conclusions: different epistemologies for different genres
References
Case Euronews: A low-cost approach to immersive storytelling
The immersive trend
To experiment or not to experiment
Euronews’ immersive journalism practices
Video content
Topics
Verbal contextualizations
Narrative structures
Editorial choices
Concluding remarks
References
Global perspectives of immersive journalism
The global context for immersive journalism
Immersive journalism for a global perspective
The influence of mobile journalism
Concluding thoughts
References
II Ethics
The impact of emotions in immersive journalism
The question of emotional manipulation
Virtual reality and health effects: positive and negative
Ethical implications: a need for updates and fine-tuning
Protecting children: What is the right age?
Conclusions
References
Project Syria: Accuracy in immersive journalism
Seek the truth and report it
Minimize harm by not risking safety
Act independently through newsgames
Be accountable and transparent in the immersive world
Concluding remarks
References
Promises and perils in immersive journalism
Anticipatory ethics and RRI
IJ as an emerging technology with promises and perils
Empathetic global understanding/manipulation
Transparency/opacity
Conclusion
Notes
References
It’s not just about empathy: Going beyond the empathy machine in immersive journalism
Why are we here?
Three challenges for empathy in journalism
Focus on place
Conclusion
Interview
Note
Immersive experiences and organizations
References
III Production and design
Place-based journalism, aesthetics, and branding
VR documentary as place-based journalism
Branching narrative and the Google brand: “beyond the map”
Re-branding Sports Illustrated’s longform legacy for the digital age: Capturing Everest
Emerging editorial norms and the 2017 VR edition of Bear 71
Conclusion
References
Case study: Creating a business value in immersive journalism
Value creation viewpoints to digitalization
Case of NYTVR
Implications
References
The hierarchy of needs for user experiences in virtual reality
Background
Immersive cultural experiences
User experience
Hugo Simberg VR: a virtual experience of cultural journalism
User study
Results
Post-test questionnaire
Think-aloud comments and post-test interview results
Discussion and conclusions
References
Immersive gaming as journalism
The magic circle of immersion
Expanding the concept of immersion
Sensory immersion and VR technology
A gameful approach to immersive journalism
Conclusion
References
Augmented reality as news
The technology: smartphones, smart glasses, and authoring tools
The evolution of AR in journalism
Future inspiration: other kinds of AR stories
AR storytelling types for journalism
Conclusion: still waiting for the AR breakthrough
References
IV Education
Teaching immersive journalism
Mapping immersive journalism educators
The challenge of emergent technologies in teaching
Multiple teacher roles
Multidisciplinary approach
Selecting the right technologies to work with
Future prospects
Conclusions
References
Immersive journalism as witnessing
Method: a pedagogical design experiment
Four VR journalism stories
Theories that explain witnessing
Analysis: witnessing in various shapes and strengths
Learning like a child
Imagine being dead and cryonically frozen
Overdosing on heroin
Suffering from schizophrenia
Discussion
Conclusion
Note
References
Forecasting future trajectories for immersive journalism
Future trajectories
Researching audiences will open new avenues for development
Authenticity and transparency remain core values of immersive journalism
Ethical reviews as tools, increased awareness of emotional data
Global co-learning on immersive journalism is growing
Ways of storytelling are changing, eventually with the 5G
The promises of immersive journalism are still pertinent
References
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