Home Computer Science A Practical Guide to TPM 2.0
Management of Objects, Sessions, and Sequences
Because the TPM has limited internal memory, objects, sessions, and sequences need to be dynamically swapped in and out of memory. As an example, the reference implementation of a TPM 2.0 implemented by the Microsoft simulator only allows room for three object slots. An object slot is internal TPM memory for an object or sequence. There are also three session slots. Hence the need for virtualization of transient entities (here, the term transient entities describes transient objects, sessions, and sequences). This section describes the TPM capabilities and commands that are used to accomplish this virtualization.
TPM Context-Management Features
The TPM capabilities used to manage transient entities are capability properties that can be queried, special error codes, three TPM commands, and some special handling for TPM2_Startup and TPM2_Shutdown. These capabilities are used by the caller or, preferably, a dedicated RM to virtualize and manage transient entities.
TPM Internal Slots
TPM internal memory for transient entities consists of slots. A maximum number of slots are available for loaded objects and sequences (MAX_LOADED_OBJECTS), and a similar maximum for loaded sessions (MAX_LOADED_SESSIONS). Both of these maximums can be queried using the TPM2_GetCapability command. The RM can query these maximums and use them to manage the loaded contexts. Or it can rely on error codes returned by the TPM. Because of a special case related to _TPM_Hash_Start, some RMs require a combination of these.
Special Error Codes
Special error codes are used to tell the RM that the TPM is out of memory, meaning no slots are available, and the RM must do something: TPM_RC_OBJECT_MEMORY (out of memory for objects and sequences), TPM_RC_SESSION_MEMORY (out of session memory), or TPM_RC_MEMORY (out of memory in general).
These error codes are returned by commands that need to use object, sequence, or session slots in the TPM. For example the TPM2_Load command tries to load an object, and if there is no memory, TPM_RC_OBJECT_MEMORY or TPM_RC_MEMORY may be returned. The commands that explicitly use object or sequence slots are TPM2_CreatePrimary, TPM2_Load, TPM2_LoadExternal, TPM2_HashSequenceStart, TPM2_HMAC_Start, and TPM2_ContextLoad (when the context being loaded is an object or sequence context).
Additionally, three commands implicitly use an object slot. TPM2_Import uses one slot for scratchpad memory; the slot is freed after the command completes. Likewise, any command that operates on a persistent handle uses one slot for scratchpad operations and frees the slot after completion. Both types of commands return one of the above error codes if no slots are available. In response, the RM must evict a transient entity and retries the command.
The third command that implicitly uses an object slot is kind of strange: _TPM_Hash_Start.
This command is typically triggered by hardware events, and it doesn't return an error code if no slots are available. Instead, it kicks an object out and provides no indication of which object was evicted. This means the RM and/or calling applications had better make sure one of the following is true during any time period when this command could be triggered by hardware: 
• One slot is available. The RM can use the TPM2_GetCapability command and query the MAX_LOADED_OBJECTS property. Based on the response, the RM can offload an object to free a slot. 
• The contexts for all objects or sequences that currently occupy the TPM's slots are saved. Otherwise, an object will be evicted with no ability to be reloaded.
• The contexts for all objects or sequences that currently occupy the TPM's slots are unneeded. In this case, it doesn't matter if one is evicted with no chance of being reloaded. 
The commands that explicitly use session slots are TPM2_StartAuthSession, TPM2_ContextLoad (when the context being loaded is a session context), and all commands that use sessions (except for those that use sessions for password authorization).
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