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Adversarial Design
Acknowledgments
Design and Agonism
Agonism in Theory and Design
Design for Politics and Political Design
Doing the Work of Agonism
The Pluralism of Design
Critical Design and Tactical Media
Computation and Adversarial Design
Why a Focus on Computation?
Medium Particularity
The Structure of the Inquiry
Revealing Hegemony: Agonistic Information Design
Computational Information Design
Computational Media and Information Design
Revealing Hegemony
Social Network Visualization: Charting the Associations of Hegemony
Varieties of Political Expression
Extensions as Interventions
Representing and Performing
Summary
Reconfiguring the Remainder: Agonistic Encounters with Social Robots
The Political Issues of Social Robot Design
Designing Agonistic Encounters with Social Robots
Embodiment
Engineering the Uncanny
An Uncanny Affective Companion
Agonistic Reification
Summary
Devices of Articulation: Ubiquitous Computing and Agonistic Collectives
Ubiquitous Computing as a Category of Computational Objects
Connectedness and Collectives
Devices of Articulation
Articulating Actions and Ethics
Articulating Countercollectives
The Pluralism of Collectives
Summary
Adversarial Design as Inquiry and Practice
Adversarial Design as Inquiry
Adversarial Design as Practice
Limits to a Practice of Adversarial Design
The Challenge of Judging Adversarial Design
Adversarial Design as a Participatory Practice
Notes
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