THE VISUAL DYNAMICS
WHY MULTIMEDIA DATABASES?
Defining compatibility and visual effects relations allows objects to be selected and applied to design and compare customized views. Multimedia programming is combined with visual multiagent objects to define specific visual compatibility for customized active databases. Active databases deploy certain computing which lend themselves naturally to the Intelligent Multimedia principles (Nourani, 1999c). The concept of active intelligent objects and “events” are embedded by computing defined on IM as a basic computing with intelligent trees, intelligent objects, and hybrid pictures. The characteristics of an Active DMBS, or ADMBS (Bailey, 1995) supports definition and management of ECA rules, for example, event, condition, and action. Hence, an ADMBS must have means to define ECA’s. An ADBMS must support rule management and rule-base updates. It must carry out actions and evaluate conditions. An ADBMS must represent information in ECA-rules in terms of its data models. The IM computing paradigm provides a basis for designing multimedia ADBMS’s. The IM computing paradigm allows the design for multimedia ADBMS (Nourani, 2000) to apply agent computing to ADBMS, to base an ADBMS on multimedia agent computing, and to carryout meta-level reasoning and KB with multimedia intelligent objects.